2020-10-09 from 10:00 to 11:45
Discover how augmented and virtual reality (AR/VR) supports K12 STEAM and CTE students in remote, in-person, and blended learning environments.
- Understand the AR, VR, and Mixed Reality landscape
- See examples of student-centered activities that supplement and align with existing K-12 curriculum
- Identify funding sources for new technology